ドリフトガイド

出典: LFS Manual
2010年3月28日 (日) 05:00時点におけるhighbridge (トーク | 投稿記録)による版
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Tuning the Car

Tuning the car is one of the more important factors in how your car can drift. The best way to tune the suspension is to make the rear sway bars hard, but the front sway bars loose. Also, turning the anti-roll on the rear axle down will help you drift better. Next, focus on the tires. The rear tires should be overinflated. It can sometimes also help to underinflate the front tires. Lastly, move to adjusting the gear ratios. Raising the final gear ratio will give the car more torque, making it easier to get wheelspin and to drift.

as well as having a stiff sway bar, you may also have tight springs, and high negative camber in the front tires. depending on your style you may also want your brakes either toward the front, or central. if you set them toward the front, you can induce oversteer by braking easier, and catch a spin by locking the front wheels. if you set it central then you can use the brakes to lock the rear wheels, and many other tricks to save a drift (too complicated to say here, but it involves locking all four wheels). for what differential you use, i recomend a clutch LSD. i use a high percentage for on-power, and low setting for off-power, to help catch spins. locked diff's are unforgiving, but very easy to start a drift. do what works for you, and if you need help dont hesitate to search on lfsforum.net and ask for some help.


  • more advanced* the main part is suspension (this is only to experiment to make your set as good as it can be only if you have experience)

suspension has a few setup areas that can make and brake a set. the first is ride height, this is not important until the end of the suspension tuning. stiffness, the stiffer the spring the more oversteer there generally is, so why not tighten up the rear all the way? because in drifting you need control too. so you should have the rear springs generally about 3/4 of the way to the right, and about 1/3 to 1/2 in the front. then you should come back and tweak it as needed. then there is damping. this is how much resistance to bounce it has, you should drop your car and ajust it so there is the fall compress and depress and stops there, both for front and rear. it also affects fine tuning for drifts. so if you are understeering too much you should have a little less dampening and vice versa. (that goes for grip too) sway bars. these do not do much in drifting as far as i know, so i just have the front more then the rear by a little and keep it around 1/4 sway bar :shrug: ride height. you should drop your car and have it low enough so it just barely looks like it is bottoming out.

drivetrain: clutches. to keep it simple enough, the locked diff is very easy to drift but hard to drive, open diff is oppisite, clutch just puts force on having the wheels not spin at different speeds, and viscous depends on the speed of the wheels. i tend to like clutch at a pretty high locking, moterate coast (or whatever it is called), and kinda high force. viscous at moderate force, and stay away from open. for gearing keep it how it was, and lower the final (to the right) a little bit so you can keep the rpms up. (have it so it maxes out at the fastest part of the track)

tires: the type of tire really doesnt matter too much, but i like to stick to normal tires. first of all you should put your front camber at -2.5 degrees, and your rear at about -.5 to -1.25. the tire pressure for the front should stay around 30 psi, and in the rear inflate them a lot so they dont get too hot too fast.

passengers: the amount of passengers doesnt matter too much, but if you want perfect balance put someone in the passenger seat.