「カメラ視点」の版間の差分

出典: LFS Manual
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M (Skylinekakkoii がページ「カメラ・ビュー」を「カメラ視点」に移動しました: 統一性確保のため)
M
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LFSでは5つのカメラ・ビューを利用できます。'V'キーまたは'Shift + V'キーで正順、逆順に切り替えできます。これら最初からあるビューに加え、 車種ごとに画角の広さも変更可能な[[オプション#カスタム・ビューモード(custom)|カスタム・ビュー]]も作成できます。
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LFSでは5つのカメラ視点を利用できます。'V'キーまたは'Shift + V'キーで正順、逆順に切り替えできます。これら最初からあるビューに加え、 車種ごとに画角の広さも変更可能な[[オプション#カスタム・ビューモード(custom)|カスタム・ビュー]]も作成できます。
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== 車内視点 ==
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[[image:LFSViewInCar.jpg|thumb|車内視点]]
  
== 車内(In-Car) ==
 
[[image:LFSViewInCar.jpg|thumb|In-Car camera view]]
 
 
Probably the most used and most realistic camera view available in LFS. This view puts you directly into the virtual driver's helmet, letting you only see what a real person sitting in the car would be able to see. Depending on your player settings, this view can either place you on the left or on the right side of the car.
 
Probably the most used and most realistic camera view available in LFS. This view puts you directly into the virtual driver's helmet, letting you only see what a real person sitting in the car would be able to see. Depending on your player settings, this view can either place you on the left or on the right side of the car.
  
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== カスタム視点  ==
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[[image:LFSViewWheels.jpg|thumb|right|カスタム視点]]
  
== カスタム  ==
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This camera can be freely placed anywhere in or on the car, for example facing backwards on the rear wing.  
[[image:LFSViewWheels.jpg|thumb|Custom View]]
 
The second most used view in LFS, removing all but the car's wheels from the display. Some people prefer this setting, as it doesn't block your view like the In-Car one does. Besides that, it also increases the sense of speed because you see the ground zipping by and it can help keeping your framerate up on older systems.
 
  
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That allows for "onboard cameras" when recording movies or spectating.
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Some people prefer this setting for driving, as it allows more adjustment than the In-Car one does.
  
== 追尾カメラ ==
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設定方法などは[[オプション#カスタム・ビューモード(custom)|こちらで説明されています。]]
[[image:LFSViewChase.jpg|thumb|Chase camera view]]
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== 後方視点 ==
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[[image:LFSViewChase.jpg|thumb|後方視点]]
 
Most prominent in arcade games, this is a seldom used viewing angle in LFS. Some people prefer this one to know what's going on around the car, without having to resort to the look-left/right feature.
 
Most prominent in arcade games, this is a seldom used viewing angle in LFS. Some people prefer this one to know what's going on around the car, without having to resort to the look-left/right feature.
  
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== トップ・ダウン ==
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== トップダウン視点 ==
[[image:LFSViewTopDown.jpg|thumb|Top-Down camera view]]
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[[image:LFSViewTopDown.jpg|thumb|トップダウン視点]]
 
Probably never used while racing, this can be a nice view when analysing replays to find out who caused the T1 mayhem this time.
 
Probably never used while racing, this can be a nice view when analysing replays to find out who caused the T1 mayhem this time.
  
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== 観覧者 / TVカメラ ==
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== 観戦者 / TVカメラ 視点 ==
[[image:LFSViewCamera.jpg|thumb|Spectator / TV camera view]]
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[[image:LFSViewCamera.jpg|thumb|観戦 / TVカメラ 視点]]
 
Like the name suggests, this is a view similar to what you see on TV while watching races. There are multiple fixed points around the track, switching to the next one as the currently focused car gets out of view of the previous camera. Most probably not the best choice for racing, but rather nice for watching replays.
 
Like the name suggests, this is a view similar to what you see on TV while watching races. There are multiple fixed points around the track, switching to the next one as the currently focused car gets out of view of the previous camera. Most probably not the best choice for racing, but rather nice for watching replays.
  
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== フリーカメラ ==
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[[image:LFSViewShiftU.jpg|thumb|コントロールパネルとフリーカメラ]]
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This camera-mode is activated by pressing Shift+U.
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The camera can be freely moved over the track or rotated, tilted etc. It is useful for taking screenshots, recording movies or just watching the race.
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The controlls are mostly explained ingame.
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Additional keys (on keyboard) to change the field of view are:
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*4 - Narrow (fast)
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*5 - Narrow (slow)
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*6 - Wide (slow)
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*7 - Wide (fast)
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This view is also used for the [[オートクロス|autocross editor.]]
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[[hu:Kamera Nézetek]]

2017年2月19日 (日) 03:29の版

LFSでは5つのカメラ視点を利用できます。'V'キーまたは'Shift + V'キーで正順、逆順に切り替えできます。これら最初からあるビューに加え、 車種ごとに画角の広さも変更可能なカスタム・ビューも作成できます。

車内視点

車内視点

Probably the most used and most realistic camera view available in LFS. This view puts you directly into the virtual driver's helmet, letting you only see what a real person sitting in the car would be able to see. Depending on your player settings, this view can either place you on the left or on the right side of the car.


カスタム視点

カスタム視点

This camera can be freely placed anywhere in or on the car, for example facing backwards on the rear wing.

That allows for "onboard cameras" when recording movies or spectating. Some people prefer this setting for driving, as it allows more adjustment than the In-Car one does.

設定方法などはこちらで説明されています。


後方視点

後方視点

Most prominent in arcade games, this is a seldom used viewing angle in LFS. Some people prefer this one to know what's going on around the car, without having to resort to the look-left/right feature.


トップダウン視点

トップダウン視点

Probably never used while racing, this can be a nice view when analysing replays to find out who caused the T1 mayhem this time.


観戦者 / TVカメラ 視点

観戦 / TVカメラ 視点

Like the name suggests, this is a view similar to what you see on TV while watching races. There are multiple fixed points around the track, switching to the next one as the currently focused car gets out of view of the previous camera. Most probably not the best choice for racing, but rather nice for watching replays.


フリーカメラ

コントロールパネルとフリーカメラ


This camera-mode is activated by pressing Shift+U. The camera can be freely moved over the track or rotated, tilted etc. It is useful for taking screenshots, recording movies or just watching the race. The controlls are mostly explained ingame.

Additional keys (on keyboard) to change the field of view are:

  • 4 - Narrow (fast)
  • 5 - Narrow (slow)
  • 6 - Wide (slow)
  • 7 - Wide (fast)

This view is also used for the autocross editor.